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1840-7
To add a new landmark by manually entering position data
1. While the LMK list is on the display, press q to display the LMK list editing menu. � Note that you cannot edit or delete a landmark what is also defined as a waypoint in the WAY PT. List. Because of this, the LMK List Editing Menu does not appear if you press q while such a landmark is highlighted in the LMK List. 2. Use L and K to move the highlighting to NEW and then press q to display the Landmark Input Screen. 3. Input the name you want to assign to the landmark. � See �To input text�. 4. After the name is the way you want, press q to advance to the Latitude and Longitude Input Screen. � See �To input the latitude�. 5. Press q to select the highlighted landmark as your start point, and return to the WAY PT. list. 6. To define the next waypoint, use L to move the highlighting to 1: (waypoint number 1). 7. Repeat steps 3 through 6 to define all the waypoints you want. 8. After you are finished defining waypoints, press the MENU button to return to the Menu Screen.
To add waypoints
1. In any mode, press the MENU button to display the Menu Screen. 2. Use L and K to highlight WAY PT., and then press q to display the WAY PT. list. 3. Use L to move the highlighting to the bottom of the list. 4. Press q to display the list of landmarks. 5. Use L and K to move the highlighting to the landmark you want to add, and then press q. 6. Repeat steps 3 and 5 to add more waypoints if you want. 7. After you are finished adding waypoints, press the MENU button to return to the Menu Screen.
Cursor
Landmark name area
Latitude Longitude
To insert waypoints
1. On the WAY PT. list, use L and K to move the highlighting to waypoint above which you want to insert a new waypoint. 2. Press q. 3. On the menu of options that appears, use L and K to move the highlighting to INSERT, and then press q to display the list of landmarks. 4. Use L and K to move the highlighting to the landmark you want to insert, and then press q. 5. In response to the INSERT? message that appears, use L and K to highlight YES (if you really want to insert the waypoint) or NO (if you want to exit the operation without inserting anything), and then press q.
5. Input the latitude of the position and then press q to move the cursor to the longitude. � See �To input the longitude�. 6. Input the longitude and then press q to save the landmark data.
Editing and Deleting Landmarks
Use the following procedures to edit and delete landmarks.
To edit a landmark
Landmark name area Cursor
1. On the LMK list, use L and K to highlight the landmark you want to edit. 2. Press q to display the LMK list editing menu. � Note that you cannot edit or delete a landmark what is also defined as a waypoint in the WAY PT. List. Because of this, the LMK List Editing Menu does not appear if you press q while such a landmark is highlighted in the LMK List. 3. Use L and K to move the highlighting to EDIT and then press q to display the Landmark Editing Input Screen.
To change an existing waypoint
1. On the WAY PT. list, use L and K to move the highlighting to waypoint you want to change. 2. Press q. 3. On the menu of options that appears, use L and K to move the highlighting to CHANGE, and then press q to display the list of landmarks. 4. Use L and K to move the highlighting to the landmark to which you want to change, and then press q. 5. In response to the CHANGE? message that appears, use L and K to highlight YES (if you really want to change the waypoint) or NO (if you want to exit the operation without changing anything), and then press q.
4. Use the procedures under �Inputting Data� to edit the landmark name, latitude, and longitude. 5. After you are finished editing the landmark, press q the required number of times to return to the Location Screen in step 1.
To delete a waypoint
1. On the WAY PT. list, use L and K to move the highlighting to waypoint you want to delete. 2. Press q. 3. On the menu of options that appears, use L and K to move the highlighting to DELETE, and then press q. 4. In response to the DELETE? message that appears, use L and K to highlight YES (if you really want to delete the waypoint) or NO (if you want to exit the operation without deleting anything), and then press q.
To delete a landmark
1. On the LMK list, use L and K to highlight the landmark you want to delete. 2. Press q to display the LMK list editing menu. � Note that you cannot edit or delete a landmark what is also defined as a waypoint in the WAY PT. List. Because of this, the LMK List Editing Menu does not appear if you press q while such a landmark is highlighted in the LMK List. 3. Use L and K to move the highlighting to DELETE and then press q. 4. Use L and K to highlight YES (if you really want to delete the landmark) or NO (if you want to exit the delete operation without deleting anything), and then press q.
Track Memory
Track point data is automatically stored into track memory when you perform a GPS position measurement. Track memory can hold up to 100 track point data records, each of which contains a record number, track position (latitude and longitude), measurement date, and measurement time. Track point data is used as the basis for the tracks that are plotted on the GPS Mode Plot Screens. You can also recall track memory records and view the data contained in each. � After the track memory becomes full with 100 track point data records, each new measurement causes the oldest record in memory to be deleted to make room for the new data. When track point data is stored The following describes the timing when track point data is stored into track memory. � Quick Mode/One-Shot Mode Track point data is stored each time a GPS measurement is successful. � Auto Mode/Continuous Mode Track point data is stored every 10 minutes.
Using Waypoints
Waypoints are the points you pass through while travelling. They include your initial start point, your final destination, and points you pass along the way. Waypoints are required to produce readings on the Plot Screens, the Graphical Navigator Screens, and the Direction and Speed Screens. You can define up to 9 waypoints by selecting them from the LMK (landmark) list.
To define a set of waypoints
1. In any mode, press the MENU button to display the Menu Screen. 2. Use L and K to highlight WAY PT., and then press q to display the WAY PT. list. � This is the list of currently defined waypoints. � S: indicates the start point. If there is no start point currently set, the start point name appears as S:xxxx. 3. Press q to display the list of currently registered landmarks. � Landmarks are listed in alphabetical order, according to their names. 4. Use L and K to move the highlighting to the landmark you want to select as your start point.
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